Art'N Ball
About Art'N Ball
Art'N Ball offers a unique blend of ball-and-paddle gameplay combined with exploration through creatively designed environments. Players control a racket to keep an Earth-shaped ball moving along a twisting, gallery-like path that shifts through diverse settings—from rural countrysides and mountain ranges to subterranean tunnels, underwater scenes, and dynamic cityscapes. Throughout the journey, the ball must be skillfully directed to navigate obstacles, interact with art exhibits, and solve image puzzles scattered within the levels.
Gameplay revolves around maintaining continuous contact with the ball, anticipating its trajectory, and choosing precise angles to advance while avoiding slowdown effects. As players progress through multiple acts per level, they encounter boss challenges that mark the way forward. Along the route, gathering bonuses, activating exhibits, and capturing in-game screenshots bring additional strategic layers, allowing for the earning of extra lives and higher scores.
The game features a rhythmic soundtrack that complements the shifting atmospheres visible through gallery windows, enhancing the overall immersive experience. Art'N Ball supports both desktop and mobile controls, adapting well for different devices, with options to pause and save progress at key points. A dedicated Training Room introduces the core mechanics gradually and offers a demo to get familiar with gameplay before starting the main adventure.
With its combination of ball physics, puzzle-solving, and artistic exploration, Art'N Ball presents a thoughtful spin on rolling ball games. Players can expect a moderate challenge that encourages precision and creativity across visually varied levels, making each step toward freeing the Earth-ball a rewarding experience.
How to Play
Play Ball With Art!
The player has to ceaselessly return the ball with his racket in a gallery hallway, which takes twists and turns and narrows or widens as the player changes ambiance, until he meets a Level boss at the end of 3 Acts in order to exit the gallery. He constantly needs to keep an eye on the Earth-ball trajectory to anticipate its return and take it with the most appropriate angle to overcome obstacles and artfully squeeze his way out.
He can maximize his gameplay by catching bonuses, completing image puzzles, taking in-game world screenshots, or lighting exhibits to uncover their art contents, while getting a comfortable view of the outside scenery through large bay windows and enjoying a cosy or rhythmic music atmosphere.
He may also refine his strategy by prioritizing moving the ball forward to finish a level versus finishing puzzles or taking screenshots to earn extra lives and better score and level ranking.
He has to beware of maluses which will slow down his progression, but the good news is that these can actually turn to his advantage, e.g getting a chance to retrieve an extra life (in completing the missing blocks of a puzzle or hitting a final screenshot) or simply getting an easy way out with a downsized racket.
Desktop controls:
Menus:
mouse + click left to access menus/icons
In game:
mouse move: racket control up-down-left-right
click left: launch ball & move forward
P: pause/unpause game
Mobile controls:
Menus:
tap to access menus/icons
In game:
touch & move racket: racket control up-down-left-right
touch move icon: launch ball & move forward
Average time to complete a level using the "Save game" option is about 20 to 30min for beginners.
"Save game" option allows the user to save the game at every Act end (3 Acts per level, 8 levels) and at every beginning of level ("Load game" to continue to play).
The player will be able to replay all levels which were previously completed (and saved) thanks to the 'Choose game level" menu.
A Training Room is accessible from the main menu. It explains the game principles/mechanics (but only partly to let the player discover by himself), shows an automatic demo and allows the player to test the game before entering Level 1.
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